Thibault Moulin

Level designer

Menu

Skip to content
  • Home
  • AAA Games
    • Assassin’s creed Valhalla: Wrath of the Druids
    • Ghost Recon: Breakpoint
  • AA Games
  • MOS Life
  • FREELANCE
  • Contact

Home

I’m a Level Designer with over 7 years of experience in the video game industry.

My journey began at Ubisoft as an open world level designer, where I contributed to shipping Ghost Recon Breakpoint and Assassin’s Creed Valhalla: Wrath of the Druids.
There, I developed my expertise in open world design, as well as a strong interest in believable and credible architecture in games.

I later decided to go rogue as a freelance game and level designer.
Since then, I’ve worked on a wide range of AA, mobile, and indie projects with diverse teams — bringing gameplay spaces to life and adapting design to each project’s unique vision and constraints.

In parallel, I try my best to share my passion and knowledge by teaching level design in several video game schools.

Enjoy your stay!

Website Built with WordPress.com.
    • Thibault Moulin
    • Sign up
    • Log in
    • Copy shortlink
    • Report this content
    • Manage subscriptions